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Am 26.07.2013 11:40, schrieb Shay:
>
>
> "Samuel Benge" <stb### [at] hotmailcom> wrote in message
> news:web.51f1d0413a6d0c04ae2c701b0@news.povray.org...
>>
>> If I were to claim a(ny) prize, I'd have sky_sphere-based textured fog
>> make its
>> debut in the next version of POV-Ray :D (although I do realize it's
>> not that
>> sort of wishlist :P)
>
> If there were that sort of wishlist, I'd wish for fudgable tangent-maps
> for bicubic patches.
>
> bicubic_patch {
> vertex_vectors ...
> normal_vectors ...
> }
>
> would allow, I think, one to smoothly (to the eye) join patches at
> valence != 4 vertices.
You mean cases where two vertices of one patch coincide?
I'd rather have genuine triangular bicubic patches.
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